Showing posts with label Permaculture design. Show all posts
Showing posts with label Permaculture design. Show all posts

2025-06-11

Permaculture Principles Tool & Technique (PPTT) Analysis application development using LLM.

Draft 2

Problem Statement

Permaculture designers and permaculturalists lack a standardised, visual, and comparative tool to systematically assess their application of the 12 permaculture principles, resulting in incomplete designs, missed learning opportunities, and inability to track progress over time.

Point of View Statement

Permaculture designers and permaculturalists need a way to quickly visualise and compare their principle implementation because current assessment methods are informal, non-standardised, and don't provide historical tracking or community benchmarking.

How Might We Questions

  • How might we make principle assessment as intuitive as arranging physical cards?
  • How might we motivate consistent use through meaningful progress visualisation?
  • How might we connect individual learning to community-wide understanding?
  • How might we bridge offline reflection with online collaboration?

Success Criteria

  • Historical progress is immediately visible through comparative visualisation
  • Engagement increases through gamification without compromising assessment accuracy
  • Tool serves both individual reflection and community aggregation needs
  • Assessment process supports contemplative, unhurried reflection on each principle

Ideate – Draft 3

Building on our defined problem and "How Might We" questions, exploring creative solutions for the PPTT Analysis tool:

Core Interface Ideas

1. Card-Based Interface Solutions

  • Horizontal deck of 12 principle cards with vertical drag scoring (0-10 scale) in columns
  • Visual feedback: cards have a centre line that denotes datum for score line - in the middle of the vertical height of the card. An immutable histogram of the previous analysis 'score' flows through the columns that each card sits in. A new contemporary histogram showing trendline through the centre of each card on its datum. When a card is moved the histogram moves too
  • Magnetic snap points at score intervals for tactile feedback
  • Card flip animation to reveal principle details/descriptions

2. Progress Visualisation Concepts

  • Dual histogram: ghosted previous scores vs. current bright colours
  • Histogram showing trendline through the centre of each card on its datum
  • Timeline slider to scrub through historical assessments
  • Heat map showing principle attention over time periods

Gamification Ideas

3. Engagement Mechanics

  • "Principle Steward" badges for sustained high scores in specific principles
  • Streak counters for regular assessment completion
  • "Balanced Designer" achievements for even principle distribution
  • Progress milestones with nature-themed rewards (seed→sprout→tree)

4. Community Features

  • Anonymous regional benchmarking ("Your bioregion averages...")
  • Collaborative group assessments for shared projects
  • Principle spotlight: monthly community focus on specific principles
  • Peer comparison opt-in with privacy controls

Technical Architecture Ideas

5. Data Management Solutions

  • Offline-first PWA with sync when online
  • Export functionality (PDF reports, CSV data)
  • Import capability for existing assessment data
  • Backup/restore through QR codes for easy device transfer

6. Adaptive Interface Concepts

  • Mobile: vertical card stack with swipe gestures
  • Desktop: horizontal spread with mouse drag
  • Tablet: hybrid approach with touch-optimised interactions
  • Accessibility: keyboard navigation and screen reader support


2013-04-14

Analysis: PITEBA Oil Extractor Design Element

I recently came across the website for Piteba oil extractors
  • The extractors are hand powered mechanical extractors (seperators) for nuts/seeds and oil
  • As a hand powered device they fit in with my manual production philosophy
  • This is a basic cost comparison and review of the ability to produce hazelnut oil
  • As a concept it could apply to any other nut/seed oil

  • The mind map below shows my design element analysis for home oil extraction
 Click on the mindmap for a larger view
  • Following the above analysis I will be purchasing a Piteba oil extractor as a design element.  I just wish I had a plant nursery and an area to plant nut trees
  • I would start collecting cuttings and bringing them on in the nursery and at the same time start preparing the area where the trees would finally be planted
Chew

2012-08-12

Design: Five Block Rocket Stove

Originally posted 2012-08-12. Links updated 2025-05-30

The Five Block Rocket Stove design and the text of this article first appeared in the PNZ Autumn 2010 Members Newsletter produced quartly for the members of Permaculture in New Zealand.  As the author retains the rights to any article published it is republished here with minor changes for further dissemination and feedback


The principles involved in the design of rocket stoves were invented in 1982 by Dr. Larry Winiarski whilst he was Technical Director of the Aprovecho Research Centre.  His work is recorded in the Design Principles for Wood Burning Cook Stoves [1]

A rocket stove is a simple to implement and highly efficient fuel combustion and heat transfer design, utilised in the design of cooking appliances and space heaters

A typical rocket stove consists of a short chimney sitting on top of a fire chamber with a front fire box.  The external design and function of rocket stoves varies considerably depending on their use as either: stoves, hot plates, ovens, space heaters, static installations, mobile devices, etc. Designs also vary considerably between manufactured and handmade stoves

My interest in rocket stove design focused around its use as a stove, primarily for base camp kitchen cooking during site work, courses, etc.  My requirements differed from those of the Koanga Institute team, who have implemented a static rocket stove design in their course kitchen[2]

Generally all stoves have similar characteristics: A firebox at the front base of the rocket stove divided into separate air (bottom) and fuel (top) intakes which allows fuel to be added above the air intake at the base of the chimney in the fire chamber.  Heat in the fire chamber rises in the chimney and cause a draft at the fire box encouraging hot and efficient combustion of the fuel at high temperatures.  At the top of the chimney heat is focused directly on the cooking/heating surface.  Stoves designed in this way are very fuel efficient, produce very little smoke and ensure optimum heat transfer efficiency from fuel to food

My design objective was to produce a simple stove based on rocket stove design that fulfilled the following criteria:

  • The design can be implemented by anyone with access to the materials
  • The design utilises actually available and affordable materials
  • The design requires the minimum number of tools and addition inputs to implement
  • The design is simple to construct, use and maintain
  • The construction can be broken down and reassembled in different locations
  • The construction can be quickly built on spec
  • The construction is ‘safe’
  • The fuel must be accessible and sustainable
  • The design works as a component of the larger design/philosophy

The first stage of my project was research.  I carried out an internet study, found many interesting articles and designs and watched some inspirational YouTube videos.  I also began assessing what materials I would use to build the stove, initially focusing on those used in the articles or videos of my research i.e. purchased or recycled.  The more I studied the less I knew and I had begun to focus on details!  At this point I moved my point of focus from the internet to a review of both my criteria and what I was attempting to achieve, the sketch pad and the physical modeling of ideas 

During my review I realised that I had not included the fact that this first design implementation was only a test to see if I could make a rocket stove and assess how they worked.  The design did not need to be perfect, it just had to provide the learning material to take me to the next level of design/complexity. Therefore the cheaper and quicker I could make the stove the better.  Through this design analysis I realised that the hollow masonry/concrete block I have used in my pottage garden layout would be the ideal resource to construct the stove 

My initial block stove layouts and models were large, cumbersome and obviously dysfunctional!  The wonderful thing about blocks of any sort is that they can be assembled and reassembled in many different ways, and the more I handled the blocks and became familiar with their characteristics the better I utilised their features and the leaner the design sketches and models became.  I finally settled on a minimalistic five block model, which fulfilled my design criteria, and I arranged to build and test the design

I originally intended to test the stove on the beach, where I collected the fuel twigs and sticks, but unfortunately this location and several others fell under the personal revelation that you cannot just light fires anywhere you like.  Testing eventually took place at home!

The blocks were easy to position and assemble on a concrete base (See Figure 1. Base block and chamber and Figure 2. Base block and fire chamber with chimney blocks and fire box added to form five block rocket stove)


Figure 1. Base block and chamber






Figure 2. Base block and fire chamber with chimney blocks and fire box added to form five block rocket stove


Once the blocks were in position a fire was lit in the fire chamber a fire box divider added and fuel added (See Figure 3. Lighting fuel viewed from fire box and Figure 4. Lighting fuel viewed from chimney, note scale of fuel being used)


Figure 3. Lighting fuel viewed from fire box



Figure 4. Lighting fuel viewed from chimney, note scale of fuel being used

Once the fire was set I was able to heat a tin of baked beans from opening to serving in five minutes (See Figure 5. Baked beans cooking on the stove) and boil 2 litres of water in the thermette in less than seven minutes (Figure 6. Thermette boiling over on the rocket stove chimney)



Figure 5. Baked beans cooking on the stove




Figure 6. Thermette boiling over on the rocket stove chimney

Following practical tests the temperature at the chimney exit was measured to be in excess of 300 Deg C the maximum range of my thermometer

Overall, my five block rocket stove design was successful in allowing me to cook and heat water quickly with very little fuel.  I have now added it unchanged to my base camp kitchen equipment, along with the thermette, a smoker and a cob ove - which will cover any cooking/kitchen requirements with fuel that I can grow myself in the form of coppice.  I have no doubt that once installed in situ design modifications could increase the efficiency further.  The design fulfils all of my criteria and several friends plan to implement identical designs. Further pictures and notes can be found on the following public album[3] 
 

Notes:
  • To be close fitting and stable the designed stove needs to be constructed on firm level ground.
  • Although the thermette boiled quickly and fiercely, its conical chimney shape did reduce the draft into the chimney. When the thermette was removed, flames literally jumped out of the chimney as the pressure changed.
  • In a semi permanent installation the chimney could be clay lined and the whole stove insulated
  • The draft in the chimney could be improved by removing the cavity mould taper of the block to create parallel sides for the chimney
  • Replace the tin can sheet divider with a piece of suitable steel.
[1]    https://drive.google.com/file/d/1WLsJDOpgzxUe2Jsc1_hdCVxx1VCH8qkp/view?usp=drive_link

Link updated 2025-05-30. 
http://www.rocketstove.org/images/stories/design-principles-for-wood-burning-cook-stoves.pdf

Link updated 2025-05-30. http://www.koanga.org.nz/rocket-oven-permanent-wall-mounted-kitchen-oven/

[3]    https://goo.gl/photos/pjhMyh8pGJa6MQfg6

Link updated: 2025-05-30.
Rocket Stove Materials:
  • *4 standard plain end concrete block 390*140*190
  • *1 standard open end block 390*140*190
  • *1 large tin can sheet to make firebox divider
  • *1 small oven rack to act as post stand above chimney
  • * Lots of small twigs/sticks for fuel  
  • A small helper to keep the fire stoked is helpful!

Chew

2011-09-02

Mnemonic: SING - How to remember what you read

Greetings

Remembering read information takes an effort, especially when reading information/data in text books that will probably only be read once

  • Note taking (in any form) is a good way of recording the information for learning, but how do I remember both the background information and the data to make it useful information in the future
Stop - at end of text/passage for a second to focus on the read text
Identify - the main point/s of the text. Stories are hierarchical. Focus on retaining the points
Never - mind the details. Focus on the point/s
Gist; get the - of the story. Overall - all point/s together 

Other techniques I use to remember read information include: 

    • Reading the contents pages of a book prior to reading the book, a primer to understanding the gist of a book (see I and G above)
      • If I'm bored I will also skim the index pages in the same manner
    • Reading the first few paragraphs/pages of a chapter and then skipping to the last paragraphs/page
      • Text book chapters will begin with an introduction to the contents of the chapter (the first few paragraphs/pages) and end with a conclusion (the last few paragraphs/pages)
        • The information in between/the bulk of the chapter is simply discussion and only of further interest if required to understand the conclusion (see N above)
Chew

2011-03-06

Design: Dynamic Processes


Greetings

  • Designing for dynamic processes is defined here as the assessment/evaluation/development and implementation of sustainable strategies/processes/procedures/structures and activities designed to reduce and/or eliminate losses and danger resulting from the surge and pulse of the natural and/or manmade environment
  • Dynamic processes/systems are understandable at a systems level but not controllable or fully predictable due to their natural/chaotic nature
  • When working with dynamic processes consider Reinhold Niebuhr Serenity Prayer: 
Grant me the serenity to accept the things I cannot change; the courage to change the things I can; and the wisdom to know the difference
Or if you prefer Mother Goose :o) 
For every ailment under the sun; There is a remedy, or there is none; If there be one, try to find it; If there be none, never mind it
  • The mind map below shows my designing for dynamic processes notes


Click on the mindmap for a larger view

Chew

2011-02-18

Households (Zone: 0) as part of the hydrological cycle ideal and reality

Greetings

Below is some observational/analysis/design work I did in 2009-11

I've been fixing a standard flush toilet today, continuing my mental observation/study of water in my household and pondering how a consciously designed household might function

Fig 1. Shows my designed household water cycle. The household/community collect/consume/use fresh water within the hydrological cycle of their environment, cycling water through human functions/processes and returning it to the local area for treatment. Treatment being black water composting, grey water recycling, reed beds etc... local, decentralised, reticulated and free

Fig. 2 shows the reality of the household water cycle. The outputs of the hydrological cycle have been sequestered/intercepted/stolen by corporations masquerading as municipal entities who collect or mine fresh water to produce a product called drinking water

The community consume this product [drinking water] and relies on the same municipal entity to deal with the waste by convenient removal. Household waste is processed along with industrial and agricultural effluent and pumped into the environment/bioregion at above loading capacity rates - and we pay for it all!

Me -$, them +$ and a polluted environment! My input/participation and therefore support into/of this system needs to be reduced and if possible move to the ideal state (Fig1.)

A permaculture design will remove all reliance on the municipal entity and tend towards the idealised household water cycle style participation in the hydrological system

Key:
Blue lines = fresh water
Brown lines = grey/black water
Yellow lines = drinking water
Black lines = contaminated (heavy biological or toxic loading)

Fig 1. Designed household water cycle

Fig 2. Reality of the household water cycle

Chew

2010-03-17

Strategies: Hierarchy of Intervention

Greetings
  • The hierarchy of intervention provides a pattern to work with when designing management strategies\routines and implementing pest management
  • The energy input of an intervention level is relative to the intervention itself not the overall level of input
  • Some aspects of the physical and biological interventions can have equal energy inputs\disadvantages
  • The mind map below shows the hierarchy of intervention levels and notes
Chew

2009-07-19

Design: Toolkit

Greetings
  • My permaculture design toolkit utilises my current skills, knowledge and experience and includes areas of focus and the tools I implement when working on life and design
  • The mind map below shows a personal analysis of my toolkit, specifically for home and land based use. It is not intended to be conclusive
Chew

2009-02-01

Design: Limiting Factors

Greetings
  • A limiting factor is a facet/element/entity/resource/input etc... of a site that influences the design for a particular site
  • Only immutable factors cannot be changed or developed, all other factors can be improved and evolved over time with the design
  • Not all limiting factors apply to all sites/scenarios
  • A limiting factor maybe and excess or a deficit of a resource
  • The mind map below shows notes on limiting factors, specifically for land based use
Chew

Design: Water

Greetings
  • The importance of water can not be overstated
  • Water is a limiting factor for any sustainable design
  • All ecological processes are dependent on water, without water all processes stop and all flora and fauna eventually die
  • The mind map below shows notes on water, specifically for land based use
Chew

2008-08-09

Surveying: Distance - Pacing

Greetings
  • Fundamental to successful land based design is the practice of surveying - the measurement of distance, angle, height and position
  • The easiest and quickest way to measure distance is to walk or pace the distance and record the number of paces
  • The mind map below shows notes on the concept
Chew




Random notes

Paraphrases, short form stories and original thoughts

"As to methods there may be a million and then some, but principles are few. The person who grasps principles can successfully select their own methods. The person who tries methods, ignoring principles, is sure to have trouble." Adapted from Ralph Waldo Emerson

"Above all else learn to communicate and collaborate"

"Seek to understand and provide not to pursuade"

"A permaculturalist lives by the ethics, a permaculture designer is a permaculturalist who consciously implements the principles"

"An idea is not a design"

"An idea is a response to a perceived need; an interface between subconscious and conscious"

"Design first, plan second"

"State the obvious, so everybody knows the obvious"

"Permawash - Taking anything from history, religion, culture, thoughts in your phking head and saying this is permaculture (design)" Pippi 201005

"Design is part of an implementation feedback loop; Design can be thought of as the problem resolution phase/stage/pattern/process/system"

"She'll be right" a euphemism for "we won't be around when this becomes a problem!"

"She will not be right unless shes done right"